๐ฎ Interactive Games
Quick-play games for break rooms, family time, or wherever you have 3 minutes. Coins compound with everything else you do in the program.
20+ cards across lifting, fatigue, reporting, heat, and spill response. Flip, learn, mark "Got It." 5 coins per card mastered.
Every safety word, Amazon term, and FFH concept explained in everyday language. Search by word, browse by category, or scroll AโZ. 1 coin per term opened.
Drag โ or arrow โ the eight steps of a safe lift into the right order. 3 coins per step in place; hit all 8 to unlock the Lift Sequence badge.
Nine across-and-down words โ near-miss, AmCare, mirror, rest, cone, rumble, and more. 5 coins per word solved; finish for the Crossword badge.
Twelve fatigue, sleep, and safe-driving terms hidden in the grid โ all 8 directions. Family-friendly. 4 coins per word found.
20 multiple-choice questions across all six modules, with a "why" on every answer. 3 coins per right answer. Best score wins a leaderboard spot.
Drag the pieces of a good near-miss report into place โ who, what, when, where, why, and the fix. 4 coins per piece; build it all for the Reporter badge.
An illustrated Aurora floor scene with seven hidden hazards. Tap each one you spot. 6 coins per hazard; perfect run earns Eyes On The Floor.
Classroom or all-hands team format. Six categories, five point values each. Solo or up to 3 teams. 1 coin per 100 points banked.
๐ญ Warehouse Stations ยท On-Shift Drills
Physical and interpersonal drills for the FC floor. Printable laminated cards at each station; digital companion on the LMS. Run them as 5-minute pre-shift warm-ups, recovery-window refreshers, or new-hire week one.
๐๏ธ Lift ยท Reach ยท Bend Biomechanics
Three-minute movement screen at every pick / pack / ship station. Demo by peer ambassadors, not by the Director. Filmed once, looped on break-room screens.
- The hip hinge โ feet, hips, hands in that order
- Box closer to body before lift (the 6-inch rule)
- Twist with your feet, not your spine
- Reach below knee or above shoulder = pause, reposition
+15 Healthy Coins on first sign-off ยท +5 every refresher week๐จ Near-Miss Reporting Drill
"What almost happened yesterday?" โ five-minute pre-shift huddle, one question, clipboard, transcribed nightly. The Quick Win that compounds across the whole site.
- Who reports it (everyone, no exceptions)
- What gets written down (location, time, what almost happened, what caused it)
- Where it goes (PA โ Safety โ Engineering when relevant)
- How the team sees the count climb week to week
+10 per filed report ยท +25 per pattern surfaced to safety committee๐ง Hydration + Heat Check
A laminated card at every station: early signs of heat illness, on-site cooling spots, hydration cue every 20 minutes. Drilled before the first 90ยฐF day of the year.
- Early signs you stop sweating, get dizzy, feel a headache coming on
- Where the cooling zones are in your area
- Hydrate every 20 minutes โ water, not soda
- Escalation: when to walk yourself, when to call
+10 per drill participation ยท +20 for completing pre-peak acclimation week๐งฏ Spill-to-Cone in 60 Seconds
Where cones are stored. Who you radio. How to flag traffic. The skill that turns Module 1's scenario into muscle memory on the actual floor.
- Where every aisle's cone cluster lives
- Radio call: aisle, hazard type, photo
- Stand between the spill and the next picker until coned
- Document the cause, not just the cleanup
+15 first-time cone-and-report ยท +5 every clean recurrence๐ Driver Stations ยท Pre-Route Drills
DSP-side skill builders. Short enough for the parking lot before the first stop, deep enough that they actually change behavior over 30 days.
๐ด Fatigue Self-Check (2 Questions)
Two questions before key-on. If you red-flag, you call dispatch and route to AmCare or your doctor. No judgment. No discipline. Just a real check.
- "How many hours did I actually sleep last night?"
- "Have I caught myself zoning out in the last 24 hours?"
- Red-flag answer โ text dispatch, swap or delay
- Repeat red flags โ AmCare โ telehealth โ sleep screen
+5 per honest check ยท +25 if you call yourself out and route to AmCare๐ฆ Defensive Driving ยท The 5-Second Rule
Following distance, hazard scan pattern, and the school-zone protocol. Run as a 4-minute parking-lot drill before peak season.
- 5-second following distance, every weather, every load
- Mirror-to-mirror-to-windshield every 8 seconds
- School-zone protocol: speed cut, scan, hands free
- What to do the moment after a near-miss (pull over, log, breathe)
+10 per drill ยท +25 per logged near-miss with cause documented๐ Medication Safety for Shift Workers
The cold-medicine, allergy-pill, and "PM" formulation trap. What's safe before the wheel, what isn't, and what to ask your pharmacist.
- Sedating antihistamines โ the ones to skip before driving
- "PM" formulations โ what's in them, why they bite at 2 PM
- What to ask Amazon Pharmacy (non-sedating alternatives)
- The 8-hour rule for prescription sleep aids
+10 first-completion ยท +5 per refresher ยท +15 for talking with pharmacist๐ฆ Vehicle Pre-Trip + Load Check
Tires, mirrors, lights, brake feel โ and the often-skipped load-shift check. The two minutes that prevent the slow-rolling avoidable crash.
- Tire pressure + visible damage
- Mirrors set for THIS body, not the last driver's
- Brake-pedal feel before leaving the parking lot
- Load shift: is anything going to slide on the first hard stop?
+5 per completed pre-trip ยท +20 for catching + reporting a real defectHow Skills Lab coins compound
Every Skills Lab action โ physical station sign-off, drill participation, game completion โ writes a Healthy Coin entry to your Ambassador profile. Coins from Skills Lab compound with Simulation coins, Bingo Card coins, family activations, and Share-It actions. One identity, one rank ladder.
Coins Compound ยท One Rank